
128 ä³Î ¸ÖƼƮ·¢ÀÌ ÇÊ¿äÇÑ °æ¿ì, ½ºÅ×·¹¿À CD MasteringÀ» ÇÒ °æ¿ì, Æ÷½ºÆ® ÇÁ·Î´ö¼Ç ÀÛ¾÷À» ÇÒ °æ¿ì, 16ä³Î DSD ³ìÀ½À» ÇÏ·Á°í ÇÒ °æ¿ì, µî¿¡ ÀÖ¾î¼ Pyramix(ÇǶó¹Í½º) Virtual Studio´Â µðÁöÅÐ ¿Àµð¿À ¹Í½Ì, ÀÌÆåÆ® ÇÁ·Î¼¼½Ì, ·¹ÄÚµù, ¿¡µðÆÃ, ¸¶½ºÅ͸µÀÇ ¸ðµç ±â´ÉÀ» ÅëÇÕÇϰí ÀÖ´Â Àü¹®°¡¸¦ À§ÇÑ ÃÖ°íÀÇ DAW (Digital Audio Workstation) ÀÔ´Ï´Ù.
Pyramix´Â ´ÙÀ½°ú °°Àº ÀÏ¿¡ ¾Ë¸ÂÀº Àü¿ë DAW ½Ã½ºÅÛ ÀÔ´Ï´Ù.
(1) TV ¹× Çʸ§ Æ÷½ºÆ®-ÇÁ·Î´ö¼Ç ÀÛ¾÷
(2) CD, DVD, DDP, SACD¸¦ À§ÇÑ ¸¶½ºÅ͸µ
(3) ¸ÖƼƮ·¢ ¶óÀÌºê ³ìÀ½ ¹× ÆíÁý
(4) ¸ÖƼƮ·¢ ½ºÆ©µð¿À ¹ÂÁ÷ ³ìÀ½ ¹× ÆíÁý
(5) ¿©·¯ °³ÀÇ ½ºÆ©µð¿À¸¦ ³×Æ®¿öÅ©·Î ÅëÇÕÇÏ¿© ÀڷḦ ºü¸£°í ¼Õ½±°Ô À̵¿ÇÏ°í °øÀ¯ÇϰíÀÚ ÇÒ °æ¿ì
PyramixÀÇ ½ÉÀåºÎ¿¡´Â ¡®Mykerinos (¹ÌÄɸ®³ë½º)¡¯¶ó´Â °·ÂÇÑ DSP ¿Àµð¿À Ä«µå°¡ ÀÚ¸®Àâ°í ÀÖ½À´Ï´Ù. ÇǶó¹Í½º´Â µ¿½Ã¿¡ 256°³ÀÇ ÀÔÃâ·Â ä³ÎÀ» ó¸®ÇÒ ¼ö ÀÖµµ·Ï ¼³°èµÇ¾úÀ¸¸ç, ¶ÇÇÑ »ç¿ëÀÚ´Â Àڽſ¡°Ô °¡Àå ¾Ë¸ÂÀº ½Ã½ºÅÛ ±¸¼ºÀ» ´Ù°¢µµ·Î ¿ëÀÌÇÏ°Ô ¸¸µé ¼ö ÀÖ½À´Ï´Ù.
µ¿ÀÏÇÑ °¡°Ý´ë¿¡¼ ÇǶó¹Í½º¸¸Å °·ÂÇÑ ±â´É, À¯¿¬¼º ¹× ½Ç½Ã°£ 󸮴ɷÂÀ» º¸À¯Çϰí ÀÖ´Â DAW´Â ã¾Æº¼ ¼ö ¾ø½À´Ï´Ù.
ÇǶó¹Í½º´Â ¹Í¼ÀÇ Ã¤³Î ¼ö¿Í ±¸¼ºÀ» ¸Å¿ì ½±°Ô ÇÒ ¼ö ÀÖ½À´Ï´Ù. »ç¿ëÀÚ´Â Àڽſ¡°Ô ÇÊ¿äÇÑ ÀÔÃâ·Â, ½Ã±×³Î ¶ó¿ìÆÃ, ÀÌÆåÆ® ÇÁ·Î¼¼¼, Çϵåµð½ºÅ© Æ®·¢ µîÀ» µ¶Æ¯ÇÏ°Ô ±¸¼ºÇÒ ¼ö ÀÖ½À´Ï´Ù. ¡®½Ç½Ã°£(Real-time)¡¯À̶ó´Â °ÍÀº Áï°¢ÀûÀÎ ÆíÁýÀ̶ó´Â ÀÇ¹Ì ÀÌ»óÀÇ °ÍÀ» ³»Æ÷Çϰí ÀÖ½À´Ï´Ù. Áï À̰ÍÀº ÇǶó¹Í½º ½Ã½ºÅÛÀÌ ¡®EQ, Dynamics, FXÀÇ ½Ç½Ã°£ ÇÁ·Î¼¼½Ì¡¯°ú ¡®½ºÅ×·¹¿À/¼¶ó¿îµå »ç¿îµå ¿ÀÅä¸ÞÀ̼ǡ¯¿¡ ÀÖ¾î¼ ·»´õ¸µ¿¡ ÀÇÁ¸ÇÏ´Â ½Ã½ºÅÛ°ú ºñ±³ÇÒ ¶§ ¿ùµîÇÑ ÆíÁý·ÂÀ» Á¦°øÇÔÀ» ÀǹÌÇÕ´Ï´Ù.
ÇǶó¹Í½º ½Ã½ºÅÛÀº 2¹è ÀÌ»óÀÇ °¡°ÝÀÎ ´Ù¸¥ DAW ½Ã½ºÅÛµéÀÌ º¸¿©ÁÖ°í ÀÖ´Â ¼º´É°ú À½ÁúÀ» ÈξÀ ¶Ù¾î³Ñ´Â ½Ã½ºÅÛÀ¸·Î ÀÌ¹Ì ¼¼°è À¯¼öÀÇ ¿£Áö´Ï¾î ¹× ½ºÆ©µð¿À, ¹æ¼Û±¹ µî¿¡¼ ±î´Ù·Ó°í ¾ö°ÝÇÑ °ËÁõÀ» ¸¶Ä¡°í »ç¿ë µÇ°í ÀÖ½À´Ï´Ù.
* °íǰÁú ºñµð¿À ¼Ö·ç¼Ç ¿É¼Ç (IEEE1394 Video Solution)
* Virtual Transport
- ºñµð¿À, ¿Àµð¿À, MIDI, Sony 9 Pin Àåºñ¸¦ À§ÇÑ ¸ÖƼ Æ®·£½ºÆ÷Æ® ½ÌÅ© ¾ÆÅ°ÅØÃ³
- TC Player: ÇöÀçÀÇ Å¸ÀÓÄÚµå, Àç»ý¸ðµå Ç¥½Ã
- Sony 9-Pin: Sony 9-Pin Àåºñ¿Í ´Ù¸¥ Àåºñ¸¦ µ¿±â½ÃÅ´
- DS Video Player: ºñµð¿À Àç»ý ¹× ĸÃÄ
- MIDI Sync
- Timecode Generator
* Plug-ins
- VB Aphro V1 Reverb
- Scopein TimeZone/Time Compression
- Algorithmix DeNoiser/DeScratcher
- MPEX2 Time Pitch/Scaling ¿Ü ´Ù¼ö
* Project Interchange
- Sonic Solutions, Nuendo, ProTools, Tascam, SADIE, Fairlight, Akai DD/DR Series,
Soundscape, AMS/Neve Systems DAWÀÇ ÇÁ·ÎÁ§Æ® ȣȯ
* VST/Direct-X/TC Works Ç÷¯±×ÀÎ »ç¿ë°¡´É
* CEDAR Audio Retouch ¼ÒÇÁÆ®¿þ¾î »ç¿ë°¡´É
* Theatre Play-Out Cue Sequencer Option
* ¿Àµð¿À Æ÷½ºÆ® ÇÁ·Î´ö¼ÇÀ» À§ÇÑ VCube(Video Player/Recorder System)¿ÍÀÇ ¿¬°è
* 16ä³Î DSD ½Ã½ºÅÛ
- 2, 8, or 16 Ch DSD Record/Editing/Mixing and Mastering System
- DSD De-noise and De-click for Re-Mastering SACD
- SONY and PHILIPS SACD authoring compliance to Scarlet Book specification
- DST Encoding
- Up/Down conversion from/to 44.1kHz, 88.2kHz, 96kHz, 192kHz, 352kHz, 384kHz and DSD
- Multi-channel Punch-in Punch-out record capability
- Integrated Stereo Monitoring
- Superior DSD Noise Floor Technology

´Ù¸¥ DAW ½Ã½ºÅÛ°ú ºñ±³Çؼ Pyramix´Â ´ÙÀ½°ú °°Àº ÀåÁ¡À» °®°í ÀÖ½À´Ï´Ù.
(1) ÇǶó¹Í½º´Â Windows OS¸¦ »ç¿ëÇÏ´Â PC¿ëÀ¸·Î °³¹ßµÇ¾ú±â ¶§¹®¿¡ Mac OS¸¦ »ç¿ëÇÏ´Â DAW ½Ã½ºÅÛº¸´Ù Àú·ÅÇÑ ºñ¿ëÀ¸·Î ±¸ÀÔÀ» ÇÒ ¼ö ÀÖ½À´Ï´Ù. ±×¸®°í ¿©·¯ ´ëÀÇ ´Ü¸»À» ³×Æ®¿öÅ©·Î ¹À» ¼ö ÀÖÀ¸¸ç ´ë¿ë·®ÀÇ ÀúÀåÀåÄ¡µµ ½±°Ô ¿¬°á½Ãų ¼ö ÀÖ½À´Ï´Ù.
(2) ÇǶó¹Í½º´Â DSP ¿Àµð¿À Ä«µå¿¡ ±â¹ÝÀ» µÎ°í Àֱ⠶§¹®¿¡ ¸Å¿ì ºü¸¥ 󸮼ӵµ¿Í ¾ÈÁ¤¼ºÀ¸·Î ÀÛ¾÷È¿À²À» ±Ø´ëȽÃų ¼ö ÀÖ½À´Ï´Ù.
(3) ÇǶó¹Í½º´Â 32Bit Floating Point ÇÁ·Î¼¼½Ì¿¡ ±â¹ÝÀ» µÎ°í Àֱ⠶§¹®¿¡ ³»ºÎ ¹ö½º ±¸Á¶ ¾È¿¡¼ÀÇ ¿À¹ö·Îµå¿¡ ´ëÇÑ °ÆÁ¤À» ÇÒ Çʿ䰡 ¾ø½À´Ï´Ù.
(4) ÇǶó¹Í½º´Â °³¹æÇü ½Ã½ºÅÛ(Open System) À̹ǷΠ»ç¿ëÀÚ°¡ ¿øÇÏ´Â ¾î¶°ÇÑ AD/DA ÄÁ¹öÅÍ¿Í Ç÷¯±×ÀÎ ¼ÒÇÁÆ®¿þ¾î¸¦ »ç¿ëÇÒ ¼ö ÀÖ½À´Ï´Ù.
(5) ÇǶó¹Í½º´Â ´ÙÀ½°ú °°Àº ´Ù¸¥ DAW ½Ã½ºÅÛÀÇ ¡®¼¼¼Ç(Session)¡¯À» Import/Export ÇÒ ¼ö ÀÖ½À´Ï´Ù.
- Pro Tools, Sonic Solutions, Sadie, Deva, Frameworks, Samplitude, Audiofile µî
±×¸®°í ´ÜÃàŰ ÆíÁý±â(Shortcut Editor)¸¦ »ç¿ëÇÏ¿© Pro Tools, Sonic Solutions, Sadie, Deva, Frameworks, Samplitude, Audiofile µî¿¡¼ »ç¿ëÇÏ´ø ´ÜÃà۸¦ ±×´ë·Î »ç¿ëÇÒ ¼ö ÀÖÀ¸¸ç, ¸ÅÅ©·Î ÆíÁý±â(Macro Editor)¸¦ »ç¿ëÇÏ¿© ¿©·¯ ´Ü°èÀÇ ÆíÁý ¹× ±âŸÀÇ Ã³¸® °úÁ¤À» ÇϳªÀÇ Å°º¸µå Ű·Î ÀÛµ¿½Ãų ¼ö ÀÖ¾î ÆíÁý ¹× ±âŸÀÇ ÀÛ¾÷½Ã°£À» ȹ±âÀûÀ¸·Î ´ÜÃà½Ãų ¼ö ÀÖ½À´Ï´Ù.
(6) ÇǶó¹Í½º´Â °í°¡ÀÇ ¸¶½ºÅ͸µ ½Ã½ºÅÛ¿¡¼¸¸ °®°í ÀÖ´Â °í±Þ ÆíÁý±â´É(4 Point Cut, Source and Destination Editing, Advanced Crossfade Work, µî)À» °®°í ÀÖÀ¸¸ç, ¸ÖƼƮ·¢¿¡ ´ëÇÏ¿© ·»´õ¸µ ¾øÀÌ ½Ç½Ã°£À¸·Î ÆíÁýÀ» ó¸®ÇÕ´Ï´Ù(Real Time Multi Track Non Rendering System).
(7) ÇǶó¹Í½º´Â DSD Æ÷¸ËÀ¸·Î 16Æ®·¢À» ³ìÀ½, ÆíÁý, Àç»ýÇÒ ¼ö ÀÖ½À´Ï´Ù.
(8) ÇǶó¹Í½º´Â ´ÙÀ½°ú °°Àº ÇÁ·Î¿ë ¿Àµð¿À Æ÷¸ËÀ» À§ÇÑ ÀÎÅÍÆäÀ̽º¸¦ °®Ãß°í ÀÖ½À´Ï´Ù.
- AES/EBU, S/PDIF, MADI, TDIF, ADAT, SDIF, Analog, Sony Super MAC-DSD
(9) ÇǶó¹Í½º´Â ¾î¶°ÇÑ ºñµð¿À Æ÷¸Ë°úµµ µ¿±â½Ãų ¼ö ÀÖ°í, ¹ßÀüµÈ ¸Ó½ÅÄÁÆ®·ÑÀ» ±¸ÃàÇÒ ¼ö ÀÖ½À´Ï´Ù. ¿Àµð¿À ½ÅÈ£¸¦ ŸÀÓ ½ºÆ®·¹Äª(Time Stretching) ÇÏÁö ¾Ê°í 24, 25, 29.97, 30 ÇÁ·¹ÀÓ »çÀÌ¿¡¼ ºñµð¿À ½ÅÈ£¿Í ¿Àµð¿À ½ÅÈ£ÀÇ µ¿±â¸¦ ¸ÂÃß¸é¼ ºñµð¿À¸¦ Àú¼ÓÀ¸·Î Àç»ý½Ãų ¼ö ÀÖ´Â ½Ã½ºÅÛÀÔ´Ï´Ù. ÇǶó¹Í½º´Â ¾Æ·¡¿Í °°ÀÌ »ç¿ëÀÚÀÇ È¯°æ¿¡ ÀûÇÕÇϵµ·Ï À§ÀÇ ±âÀçµÈ ¿©·¯°¡Áö ¼ÒÇÁÆ®¿þ¾î ¿É¼ÇÀ» ÆÑŰÁö·Î ¹Àº ±â´Éº° ¼ÒÇÁÆ®¿þ¾î ÆÑÀ» Á¦°øÇÕ´Ï´Ù.
1) Broadcast Pack: ºê·Îµåij½ºÆ® ÆÑÀº ¹æ¼ÛÀεé Áß¿¡ ¾ÆÁÖ ÀûÀº Æ®·¢°ú ¾à°£ÀÇ ÀÌÆåÆ®·Î ¿Àµð¿À¸¦ ¿ÜºÎ Àåºñ Áï, Betacam ¶Ç´Â DAT µ¥Å©¿¡¼ ¸Ó½Å ÄÁÆ®·ÑÀ» ÀÌ¿ëÇÏ¿© ¿Àµð¿À¸¦ ĸÃÄÇϴµ¥ »ç¿ëµË´Ï´Ù. CD-R ±â´ÉÀÌ ÀÖ½À´Ï´Ù.
2) Music Pack: ¹ÂÁ÷ ÆÑÀº ¹ÂÁö¼Ç°ú ·¹ÄÚµù ½ºÆ©µð¿À¸¦ À§ÇÑ ÆÑŰÁöÀ̸ç, Àú·ÅÇÑ °¡°Ý¿¡ ¹«ÇÑ´ëÀÇ Æ®·¢À» ¸®¾óŸÀÓ ÀÌÆåÆ®¿Í ¾²ÀÏ ¼ö ÀÖÀ¸¸ç, CD-R ¸¶½ºÅ͸µ, DVD ¿À½î¸µ ±×¸®°í ¼¶ó¿îµå ¹Í½ÌÀ» ÇÒ ¼ö ÀÖ½À´Ï´Ù.
3) Mastering Pack: ¸¶½ºÅ͸µ ÆÑÀº ¸¶½ºÅ͸µ ½ºÆ©µð¿À, ÇÁ·ÎÆä¼Å³Î ¹ÂÁö¼Ç ±×¸®°í ·¹ÄÚµù ÀÛ¾÷½Ç¿¡ ¾Ë¸ÂÀ¸¸ç, ¸ðµç ÇÁ·ÎÆä¼Å³Î µðÁöÅÐ ½Ã±×³Î ÇÁ·Î¼¼½Ì Áï, ¸®¾óŸÀÓ ÀÌÆåÆ®, ¼¶ó¿îµå ¹Í½Ì, ÇÏÀÌ»ùÇà ·¹ÀÌÆ® ÇÁ¸®Äö½Ã (32 kHz~ 192kHz) ±â´ÉÀ» °¡Áö°í ÀÖ½À´Ï´Ù. CD-R°ú DDP ¸¶½ºÅ͸µ ±â´ÉÀÌ Æ÷ÇԵ˴ϴÙ.
4) Post Pack: Æ÷½ºÆ® ÆÑÀº ºñµð¿À¿Í Çʸ§ ÇÁ·Î´ö¼Ç, ¶Ç´Â Æ÷½ºÆ® ÇÁ·Î´ö¼ÇÀ» À§ÇÑ ÆÑŰÁöÀÔ´Ï´Ù. ¸ðµç ÇÁ·ÎÆä¼Å³Î µðÁöÅÐ ½Ã±×³Î ÇÁ·Î¼¼½Ì Áï, ¸®¾óŸÀÓ ÀÌÆåÆ®, ¼¶ó¿îµå ¹Í½Ì, ÇÏÀÌ»ùÇà ·¹ÀÌÆ® ÇÁ¸®Äö½Ã (32 kHz~ 192kHz), ŸÀÓÄÚµå ½ÌÅ©·Î³ªÀÌÁ¦À̼Ç, ¸Ó½Å ÄÁÆ®·Ñ, ¸®¸ðÆ® ÄÁÆ®·Ñ, ºñµð¿À ¼Æ÷Æ®¸¦ ºñ·Ô ¸¹Àº ´Ù¼öÀÇ ÆÄÀÏ Æ÷¸ËÀ» Áö¿øÇÕ´Ï´Ù.
5) DSD Pack: DSD ÆÑÀº ¸¶½ºÅ͸µ ÆÑÀÇ ¸ðµç ±â´ÉÀ» Æ÷ÇÔÇϸç, DSD¿Í DXD ¿¡µðÆÃ, ¹Í½Ì ±×¸®°í ÇÁ·Î¼¼½ÌÀ» Áö¿øÇϸç, DXD´Â 384kHz, DSD´Â 2.82 MHz¸¦ Áö¿øÇÕ´Ï´Ù.
¿À´Ã³¯ ÇÁ·ÎÆä¼Å³Î ¿Àµð¿À ¾÷°èÀÇ DAW ½Ã½ºÅÛ¿¡¼ ¡®À¯¿¬¼º¡¯À̶ó´Â °ÍÀº ÇϳªÀÇ Áß¿äÇÑ ¿ä±¸»çÇ× ÀÔ´Ï´Ù. ¸¹Àº ¿Àµð¿À °ü·Ã ȸ»çµéÀº ±¤¹üÀ§ÇÑ ¿Àµð¿À ¼ºñ½º¸¦ Á¦°øÇϰí Àִµ¥, ÇǶó¹Í½º´Â ÀÌ·¯ÇÑ ´Ù¾çÇÑ ¿Àµð¿À ¼ºñ½º¸¦ ¼ÒÈÇØ³¾ ¼ö ÀÖµµ·Ï °¢°¢ÀÇ ¿ëµµ¿¡ ÀûÇÕÇÑ ¼ÒÇÁÆ®¿þ¾î ÆÑÀ¸·Î µÇ¾îÀÖ½À´Ï´Ù.
¿¹¸¦ µéÀÚ¸é, TV Æ÷½ºÆ®, CD/DVD ¸¶½ºÅ͸µ, ¸ÖƼƮ·¢ ¹ÂÁ÷ ÀÛ¾÷À» ¾Æ¹«·± ¹®Á¦ ¾øÀÌ ÇϳªÀÇ ½Ã½ºÅÛ¿¡¼ ÈǸ¢ÇÏ°Ô Ã³¸®ÇÒ ¼ö ÀÖÀ½Àº ¹°·Ð, Çѱ۷ΠµÈ ¹Ìµð¾î ÆÄÀÏ »ý¼º ¹× Àб⠾²±â µîÀÌ ¸ðµÎ Áö¿øµË´Ï´Ù. Pyramix is already acknowledged as the audio industry's most advanced digital audio workstations. It offers unsurpassed sonic quality and a level of flexibility proven by its suitability and acceptance in post production, multi-channel live music recording, broadcast radio and CD/DSD music mastering.
In a world of PC or Mac based DAWs generally using rendered processing technologies Pyramix has always been capable of the more advanced 'real-time' processing making its editing model and speed far more efficient and capable. This is one of many reasons why so many broadcasters, film and TV post houses as well as music and mastering professionals around the world choose Pyramix.
A new era now begins for Pyramix with our latest technological breakthrough called MassCore. MassCore is a new and incredibly powerful real-time engine for Pyramix and offers an increased level of processing and channel count so great that Pyramix now becomes, quite simply, the most powerful digital audio workstation in the world today.
At it's very heart, Pyramix MassCore ¢â is a truly deterministic real-time engine that does not rely on the Windows operating system for the core mix-engine processing, thereby avoiding all the inherent restrictions and latencies introduced by a general purpose operating system. Pyramix MassCore can be configured from just 16 to an astonishing 384 simultaneous live input and output channels (768 I/O) at 48kHz with a massive 256 channel mix-buss structure. Retaining an almost infinite number of real-time editing (virtual) tracks and with latencies far lower than any other Windows or Mac based system. Pyramix MassCore offers a level of power, sonic quality and flexibility that outperforms every other DAW on the market.
So many tracks and so many channels at 48kHz also allows for 192 simultaneous I/O channels at 96kHz, 96 I/O channels at 192kHz and we don't stop there. Pyramix is the only system in the world capable of 48 I/O channels in DXD (352.8 kHz) and DSD (1-bit 2.8MHz sample rate) for SACD production.
The MassCore engine is as powerful and as capable as a large format standalone digital console. Fully automated with freely configurable mix, buss and monitoring structures. Most importantly, Pyramix retains all its real-time editing and processing capabilities.
There are no software limitations on how many plug-ins I can have in a channel, no worries about how many tracks I can have at the higher sample rates and no limitations about how many editing tracks I need. In addition, I can have all the freely assignable VST plug-ins I can muster where and whenever I want them.
Most importantly Pyramix remains one of the most open systems on the market able to play/record in just about any audio format that can even be mixed within the same time-line without conversion. The range of project and session interchange modules also allows Pyramix to integrate to just about all 3rd-party DAW and NLE systems.
Pyramix can be configured to suite your specific needs. Software specific application packs are available for post production , mastering , broadcast , and music environments, or you may prefer to create a custom system yourself using the a-la-carte range of options .
 
- Real-time (instantaneous) Editing Model
- Unlimited User Defined Fade/Xfade Curves and Parameters
- 16 to 384 Simultaneous I/O Channel System Configurations
- Software Unlimited Editing (Virtual) Tracks
- Comprehensive Dynamic and Snapshot Automation
- Sample Rates of 32kHz to 384kHz plus DXD and DSD (1-bit 2.8MHz)
- Audio Format Support Includes WAV, BWF, OMF, AAF, PMF, RIFF64, AIF, SD2, MP3, DSDIFF, MXF.
- Supported Interchange Formats: OMF, AAF, XML, Final Cut XML, CMX-EDL, AES31, OpenTL, DAR, Protools 5.x
- Digital I/O - Mix and Match AES-EBU, TDIF, SDIF, MADI, ADAT/SPDIF daughter cards
- Advanced Media Manager with Full Search and Retrieval Functionality
- Full Support of multi-channel VST Plug-ins
- Networking and Network Streaming Capabilities as Standard
- Optional Sphynx 2 - 8 channel AD-DA Extreme Definition Converter.
- Pyramix is compatible with almost all other 3rd-party converters including ApogeeTM, LynxTM, PrismSoundTM, FocusriteTM and more simply by specifying Pyramix with a combination of AES-EBU, MADI, SDIF, TDIF or ADAT interface cards.
Application Specific Software Pack Configurations.
Pyramix MassCore and Pyramix Native can have specific software configurations dedicated to Post Production , Music , Mastering and Broadcast applications, or you can simply mix and match from the A-la-carte range of options to create the perfect configuration for your personal needs.

Choosing between DSP, FPGA and Native Pentium (or yet another solution)
FPGAs and DSPs were created for different purposes. DSPs were created to provide an optimized platform for signal processing algorithms implemented in software, while FPGAs were initially created to provide glue logic. FPGAs are by far the superior choice for networking applications that move traffic at gigabit/second data rates. DSPs, meanwhile, have historically been the superior choice for video and audio applications. However, today there are many overlapping applications for the two device types.
If we focus our analysis on the particular audio application of a mix engine, as the number of channel strips and busses grow and the sampling rates get higher, there is clearly a growing appeal for a digital audio designer to consider a FPGA over a DSP for the shear cost advantage (as low as 0.2 cent/MMAC, or million multiply-accumulate operations) some of the latest generation FPGAs offer. The raw computational power of such new devices allow easily to construct mixers that offer over 200 input strips With full multi-band EQ and dynamics on each channel) into 80 or more busses. This is just impossible to achieve even with the fastest and most recent DSPs on the market. Such a mix engine would therefore have to be split over several tens of DSPs to achieve the same result. Given their granular structure FPGAs are also able to process audio with minimal latency and are hence optimal for ultra low latency between Live In to Live Out, which is clearly a major advantage for digital mix engines suitable for Live applications.
There are however a number of issues that made the choice of FPGA a much less interesting proposal for Merging and listed below are some of the most obvious cons:
1) since not only the algorithms but also the underlying fabric (or structure) of the signal path must be extensively defined in an FPGA, typical high-level languages such as C or C++ cannot be employed. One has to resort to using a quite low-level design-entry language (such as VHDL, VHSIC hardware description language) which somehow brings us back to the middle-age of what assembly language used to be for DSP programming.
2) While relatively simple structures as those of a mix buss, an Equalizer and even a Dynamics section are relatively straightforward to program in such low-level languages, more complex algorithms (such as a Reverb or Pitch/Time compression-expansion plugin) do represent a major challenge to implement in an FPGA. This not only at design stage but further on through the entire optimization and maintenance life cycle.
3) Finally one of the most significant drawback when designing with large FPGAs is how slow and tedious this process can be. During each design and debugging iteration stage an enormous amount of time is wasted waiting for a new silicon to be ready for test. Every new compilation may require up to several hours (typically an overnight job) before being able to evaluate the result of even the simplest modification. Doing the same job for a DSP or a code running on a X86 CPU will at most take a few minutes for each iteration.
Mykerinos PCI DSP card
After having had quite an extensive experience with DSP-based audio engines, our first ISA DSP card's design dates back to 1994 and our current VLIW (Very Long Instruction Words) DSP based board was first put on the market in 1999, we started a complete re-evaluation of the state-of-the art 2 years ago. We probably looked at and tried about every possible solution, even the most exotic components, some of them composed of up to 96 parallel processing CPUs in one single device. We also designed an entire mix-engine with hundreds of channels mixing capability on a brand new FPGA and still have it on our prototype bench, but were striving for a more elegant and straightforward solution.
In accordance with Moore's law, one would also expect the power of all these solutions to roughly double every 18 months. Upon closer analysis, while DSPs and FPGAs were quite good at almost following Moore's law, nothing could beat the tremendous scaling of performance that the x86 platform has enjoyed over the past years. As we already had quite a bit of experience with the Native side of things with our Pyramix Native software, we were looking for a possible way to combine all the advantages of Native X86 programming (high-level language, easy to operate design, maintenance and debug tools, rapidity and flexibility to test a number of design variants, etc.) with the advantages of FPGA or DSP-based designs (ultra-low and deterministic latencies under a strict real-time operating system). While it now could seem a rather evident solution, coming up with MassCore¢â (patent pending) was not a trivial task.
MassCore (the yet another solution combining best of both worlds) what is it?
So after realizing after many fights, after many trials to control (and limit) the impact of the Windows OS on the real-time response of an audio engine, with its formidable constraints on ultra-low roundtrip latency requirements and deciding it was basically impossible to avoid such a general purpose Operating System not to mess up entirely at times by possibly delaying a critical audio task by as much as 10 to 20 ms (if not more), the next thought was would it be possible to keep an audio engine running on a X86 CPU (such as a Pentium) by isolating it totally from the Windows OS?
Windows task manager confirms that one Core (in a 4-Core system) is simply ¡®hidden' from Windows, care of MassCore.
At the same time, the first Core2 Duo and Core2 Quad processors were seeing their market introduction both by Intel, with similar multicore processors introduced by AMD. It then seemed quite tempting to try the following: isolate one of many cores of a CPU from Windows entirely, will leaving Windows operate on the remaining cores to accomplish all the rather mundane tasks of updating the screen, fetching (or storing) data from/to Hard disks, receiving new user data from the keyboard or from the mouse, transferring files over networks, etc¡¦ in brief all the tasks that Windows is rather good at, but keeping the audio engine as much away from it as possible. The way we made it to work is basically to dedicate ¡°the core¡± where we wanted the audio mix engine to run to be operated by a true Real-time kernel that take ¡°possession¡± of that core and even makes this core essentially invisible to Windows. It was with great amazement that we soon realized this was not only actually possible but that the results, in terms of achievable deterministic latency were even better than what we could achieve until then with our DSP based cards. With guaranteed response times in the order of a couple of microseconds (compared to tens of milliseconds under Windows) we were able to bring down the total Live-in to Live-out audio processing delay of the entire mix engine (including complex plugins) to under 1.4 ms which is at least a factor of 10 better than what even the best fine-tuned ¡°Native¡± systems can achieve. The best part of it was however to come. By relaxing slightly the latency constraints (to say 5.4 ms, which is still OK for all but the most stringent live mixing situations) we just couldn't believe how much raw power was available from just one single core of those new Core2 Duo or Core2 Quad processors. We kept on adding input strips after input strips, mix busses after mix busses and quickly managed to reach the limit of what our (by then Pyramix V5) software was able to support while the CPU usage was still showing some moderate figure of between 10% and 20% of total available power. We then immediately spent the next few days feverishly expand all former software limitations we had put in place in the code, and discover to our great astonishment that the limit was well beyond anything we had envisioned in the first place. Not only could we achieve mix engines offering up to 384 concurrent channels on over 100 mix and aux busses, including full EQ and Dynamics on all input strips, plus generous finalizing plugins on the master outputs at 48 kHz sampling rate but were able also to create the first mix engine able to do not only that but also be reconfigured within seconds to mix 48 channels in DXD (352.8 kHz) for instance. Any other combination of sample rates in between is of course also possible, such as 96 channels at 192 kHz.

Such a large mix-engine needs of course also commensurate means of audio I/O, which is something one will not find by default in a general purpose computer. This is where our existing Mykerinos range of DSP cards come to action. While their DSP power is no longer needed in full, since the main mixing action is now taking place in a Pentium Core, they are still put to good use for all what relates to I/O acceleration and handling processes. Their I/O and sync capability remains however in full use to support both the I/O requirements, with MADI, AES, SDIF, TDIF or Analog daughtercards and to provide the ¡°heartbeat¡± to the MassCore engine from whatever sync source is selected (Wordclock, Video or HDTV sync, LTC, etc.). This alone is probably one of the most cost-effective side-effect of the MassCore technology. Even our earliest customers, who might have purchased their first Mykerinos card as far back as 1999 can enjoy the power of MassCore almost 10 years later, without having had to scrap their entire hardware investment 2 or 3 times meanwhile. It's almost as giving their investment a second life and feeling young again for many additional years on top of that!
MassCore and plugins (VS3 and VST now)
Well, while it is nice to come up with one of the most powerful mix-engine available these days, many of our customers do not necessarily need such huge amount of tracks, channels and mix busses. However one of their almost universal sought-after feature is the capability to insert numerous plugins of their choice, at every stage of their mix-engine, be it in the strips, in auxes or main busses without (or with as few possible) limitations. While Pyramix V5 provided a quite restricted connectivity to VST plugins (limited to playback strips) Pyramix V6 and MassCore provides an unlimited (as a matter of fact only limited by total CPU and memory available in the system) possibility to connect any VST (or chain of) plugins in every conceivable order in every possible stage of the mix-engine. On top of that flexibility it does also fully automatically compensate for any VST plugin's latency and provides full automation over all the automatable parameters of such plugins. Further to that, the fact that the MassCore engine operates in the core sitting just a few microns apart from the other core(s) within the same chip provide an ideal boost in performance, since the buffers that are used to transfer audio data between MassCore and Windows are sharing the same CPU memory, thus getting away with many costly transfer of data through PCI or PCIe busses from/to dedicated DSP of FPGA hardware. Even better, in most cases, these data will be readily available in the inner cache memory of the multi-core CPU itself, removing any requirement to load and fetch them from the slower external memory.
So while our users can now enjoy the most successful plugin platform in the best possible way, choosing from hundreds if not thousands of plugins written to adhere to the VST standard, there is still a small snag that we would like to share with you. While the MassCore engine operates on a well-controlled (timewise) platform, this is unfortunately not the case for VST plugins, which are designed to operate under Windows (or OS-X in the Mac world) and therefore cannot enjoy the strict deterministic behaviour of MassCore at the moment. In fact, as soon as even only one VST plugin is inserted in the MassCore engine, the entire system's latency must be relaxed to cope with the much larger audio buffers required by VST plugins (usually ranging from 256 to well over 1000 samples in the worst case). This means that while all VS3 plugins have been ported to operate under MassCore, benefiting from the ultra-low latency inherent under the real-time kernel, VST were not conceived, in the first place, to live outside of Windows or OS-X.
VS4L, the merge of the VS3 (Merging's own proprietary plugin architecture) and of the VST platform to benefit from MassCore
We strongly believe that in the same way that the mix-engine was ported to operate under a real-time kernel, the same could happen soon with a number of VST plugins. VS4L ported VST plugins can operate under MassCore benefiting from a tremendous improvement in their worst-case latency, bringing them from several tens of milliseconds to virtually zero latency, making them suitable for the first time for Live applications. Merging has recently started the VS4L (Virtual Studio for Live) initiative, talking with a limited number of VST plugin manufacturers to start porting some of their highest-quality grade plugins to what could become the next step for the very successful VST architecture. The great news is that initial tests showed that a properly written VST plugin can be ported to the MassCore environment in the matter of a few hours, often requiring not much more than a simple recompilation with the proper tools. Since a single afternoon time could see the port of several VST plugins, it becomes virtually a no-brainer for VST manufacturers, since no tedious rewriting of their code is necessary. Further to that, the MassCore version of their plugins enjoys additional protection against piracy, since it will not work on a plane ¡°standard¡± Windows PC. As it is Merging's intention to make the VS4L an open format, we are very supportive to welcome additional VST partners over the course of this summer.
MassCore, a bright future
Well, that might be the best part of the MassCore technology, as it is indeed possible to envisage a future where not only one but a number of cores will be sharing a huge mix-engine. Merging is already prototyping a solution where up to 7 (out of 8, as we are nice guys and would leave Windows do its stuff in one of them) cores of a Octo-core system could be running MassCore so stay tuned as this could be announced as a new upgrade in the near future. And with Moore's help there's little doubt that 16 or 32 core systems are not that further away!

Post Pack
The most advanced Pyramix configuration specifically designed for the professional audio for video post studio working in long or short format productions. Contains all the required editing features, synchronisation to integrated or external SD or HD pictures with comprehensive project and session interchange formats for all leading DAW and NLE systems as standard.
Pyramix Post Pack - Key Features:
- Native or MassCore Version
- MassCore Technology - (options for 48, 128 or 256+ channel I/O capability)
- Real-time (instantaneous) editing
- Surround Sound Mixing
- Up to 192kHz sample rate as standard
- Advanced Video Support: Record and playback DV encoded AVI video files internally within Pyramix in PAL/NTSC via suitable DV converter (not supplied).
- Integration to support Merging's VCube SD, VCube HD and VCube SE video record/player systems.
- Machine Control (Sony P2+ Midi Protocol)
- Project/Session Interchange Support for: OMF, AAF, Apple Final Cut Pro XML, AES31, OpenTL, Akai DD-Series
- CD Import and integrated CD mastering
- CD Disk Write to full Red Book CD standard
- VST Multi-channel support
- Full delay compensation
- External inserts
Included Software Options and Plug-ins:
- EDL comparison tool
- Prosoniq MPEX3 Time/Pitch Scaling
- EQ-X: High Definition Parametric EQ.
- Bus Tools and Strip Tools Dyn/EQ package
- Dual Compressor, 10 Band EQ, Generator (Sinus, Pulse, DC), Flanger, Wordlehgth Meter, Angudion. Phase Correlator and Audio Vectorscope
- VU, Peak Metering
- Nagra Modulometer
- iXML support
Hardware Options:
- Requires one Mykerinos Processing card per I/O daughter card
- I/O daughter card options include MADI, AES-EBU, ADAT, SDIF, TDIF and DUAL AES-EBU+Analog.
- Supplied as a software and card-set, or full turnkey system housed in a dedicated Pyramix Chassis.
- Isis Edit Controller
- Full integration with Ramses MSC console control system
Mastering Pack
Designed for the professional CD, DVD and SACD recording and mastering engineer. The Pyramix Mastering Pack configuration now supports all samples rates as standard from 32kHz to 384kHz plus DXD and DSD (1-bit 2.8MHz) for SACD production in stereo and surround sound.
Pyramix Mastering Pack - Key Features:
- Native or MassCore Version
- MassCore Technology - (options for 48, 128 or 256+ channel I/O capability)
- Real-time (instantaneous) editing
- Surround Sound Mixing
- Up to 384kHz sample rate plus DXD and DSD for Super Audio CD productions
- CD Import and CD mastering to full Red Book standard
- CD Disk Write to full Red Book CD standard
- VST Multi-channel support
- Full delay compensation
Included Software Options and Plug-ins:
- DDP Mastering
- POW-r Redithering
- EDL comparison tool
- EQ-X: High Definition Parametric EQ.
- Bus Tools and Strip Tools Dyn/EQ package
- Dual Compressor, 10 Band EQ, Generator (Sinus, Pulse, DC), Flanger, Wordlength Meter, Angudion, Phase Correlator and Audio Vectorscope
- VU, Peak Metering
- Nagra Modulometer
- iXML support
- Sonic Import

Additional Software Options:
Super Audio CD Authoring and Disc Builder
Merging's integrated SACD authoring and disc building software offers full Scarlet Book compliant SACD Cutting Master production for Pyramix.
Sony PM1630 Support
This option allows Pyramix to read audio information and metadata from CD master tapes made with Sony's now-superseded PCM1630 recorders. The information may be imported via SDIF or AES digital connections (provided the 1630 machine used is fitted with the capability to output AES or SDIF audio), and a Pyramix CD disc image (in PMI format) can be automatically generated from the 1630 data.
Hardware Options:
- Requires one Mykerinos Processing card per I/O daughter card
- I/O daughter card options include MADI, AES-EBU, ADAT, SDIF, TDIF and DUAL AES-EBU+Analog.
- Supplied as a software and card-set, or full turnkey system housed in a dedicated Pyramix Chassis.
- Isis Edit Controller
- Full integration with Ramses MSC console control system

Music Pack
Pyramix has long been established as one of the leading DAW systems for high quality high track count live multi-channel recording. On location recording of live concerts, or in the studio as a multi-track record/player. This cost-effective solution retains the same operational performance of the highest spec Pyramix at sample rates up to 192kHz as standard with the option for DXD/DSD multi-channel recording.
For touring concerts Pyramix is often used to record the sound check a with discrete channel feeds from/to the desk giving the engineer as much time as he needs to ensure the perfect mix for the audience. Usually connected to the live desk through a single or multiple MADI streams, each capable of 56/64 channels to a maximum of 256 channels at 48kHz, Pyramix is also used to record the entire concert for later editing and mastering of live albums. The rugged Pyramix chassis is a robust touring case with the option of removable drive bays for rapid storage exchange.
Pyramix Music Pack - Key Features:
- Native or MassCore Version
- MassCore Technology - (options for 48, 128 or 256+ channel I/O capability at 1fs)
- Multiple MADI coaxial and optical interface options.
- Multiple single wire AES-EBU interface options.
- Live punch-in punch-out recording
- MassCore Technology - (options for 48, 128 or 256+ channel I/O capability)
- Surround Sound Mixing
- Up to 192kHz sample rate as standard
- CD Import and CD mastering to full Red Book standard
- CD Disk Write to full Red Book CD standard
- VST multi-channel support
Included Software Options and Plug-ins:
- Bus Tools and Strip Tools Dyn/EQ package
- Dual Compressor, 10 Band EQ, Generator (Sinus, Pulse, DC), Flanger
- Wordlength Meter, Angudion.
- Phase Correlator and Audio Vectorscope
- VU, Peak Metering
- Nagra Modulometer
Hardware Options:
- Requires one Mykerinos Processing card per I/O daughter card
- I/O daughter card options include MADI, AES-EBU, ADAT, SDIF, TDIF and DUAL AES-EBU+Analog.
- Supplied as a software and card-set, or full turnkey system housed in a dedicated Pyramix Chassis.
- Isis Edit Controller
- Full integration with Ramses MSC console control system

Broadcast Pack
This cost-effective Pyramix configuration is ideal for Broadcast radio and television applications requiring minimal tracks and effects with a need to capture synchronised audio material from external VT or AT machines. CD-R mastering is also included with real-time editing, processing and mixing.
Pyramix Broadcast Pack - Key Features:
- Native or MassCore Version
- MassCore Technology - (options for 48, 128 or 256+ channel I/O capability at 1fs)
- Up to 96kHz sample rate as standard
- CD Import and CD mastering to full Red Book standard
- CD Disk Write to full Red Book CD standard
- VST multi-channel support
- Full delay compensation
- External inserts
- Video TC Synchronisation
Included Software Options and Plug-ins:
- Bus Tools and Strip Tools Dyn/EQ package
- Dual Compressor, 10 Band EQ, Generator (Sinus, Pulse, DC), Flanger
- Wordlength Meter, Angudion.
- Phase Correlator and Audio Vectorscope
- VU, Peak Metering
- Nagra Modulometer
Hardware Options:
- Requires one Mykerinos Processing card per I/O daughter card
- I/O daughter card options include MADI, AES-EBU, ADAT, SDIF, TDIF and DUAL AES-EBU+Analog.
- Supplied as a software and card-set, or full turnkey system housed in a dedicated Pyramix Chassis.
- Isis Edit Controller
- Full integration with Ramses MSC console control system

Application Specific Software Pack Configurations & Options
Pyramix MassCore can have specific software configurations dedicated to Post Production , Music , Mastering and Broadcast applications, or you can simply mix and match from the A-la-carte range of options to create the perfect configuration for your personal needs.
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Broadcast
Pack |
Music
Pack |
Mastering
Pack |
Post
Pack |
Pyramix LE
Includes: 10 Band Graphic EQ, Delay, Echo, Sine/Pulse Generator, Flanger, 4 bands Parametric EQ, Dynamics Processor, Tone Control |
X |
X |
X |
X |
Pyramix Virtual Studio Core
Includes Pyramix LE features plus: Strip Tools & Bus Tools - Comp/Limiter/Expander, Mastering Peak/Vu Meters, Phase Correlator and Audio Vectorscope, Angudion I & II |
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X |
X |
X |
Surround Sound Mixing |
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X |
X |
X |
High Sampling Frequency (from 64 to 192kHz) |
X |
X |
X |
X |
CD-R Mastering + CD Import |
X |
X |
X |
X |
DDP Mastering |
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X |
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POW-R Redithering |
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X |
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Advanced Video Support |
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X |
Virtual Transport Server |
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X |
X |
X |
Sonic Import |
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X |
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Akai DD-Series Compatibility |
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X |
OpenTL Compatibility |
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X |
AES31 Compatibility |
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X |
X |
OMF Compatibility |
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X |
AAF Compatibility |
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X |
Apple (Final Cut Pro) XML Interchange |
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X |
Prosoniq MPEX3 Time/Pitch Scaling |
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X |
EQ-X, Extreme Definition Parametric EQ |
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X |
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Super Audio CD / DSD Support |
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X |
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Video / TC Synchronization |
X |
X |
X |
X |
Machine Control (Sony P2 Protocol, incl. Chase Synchroniser) |
X |
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X |
Remote Control (Sony P2 + Midi Protocol) |
X |
X |
X |
X |
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Sony PCM1630 Import |
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DS Video Player |
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Quick Time Video Player |
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Super Audio CD Authoring and Disc Builder |
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Cue Sheet Printer |
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ADR Option |
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Bi-phase Support for USB Sync Interface |
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EMC Enhanced Midi Control (HUI & MAckie Control Protocol)* |
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Remote Control (OASIS Protocol) |
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GPIO Support |
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VB Aphro V1 Reverb |
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EQ-X, Extreme Definition Parametric EQ** |
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Flux Solera, Dynamic Range Processing** |
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Flux Pure Dynamic (Comp, DeComp, Exp, DeExp Suite)** |
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Algorithmix DeNoiser |
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Algorithmix DeScratcher |
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Algorithmix Nova |
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Cedar Resoration Tools for Pyramix (Retoutch, Declick, Decrackle, Dehiss, Dethump) |
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Purenotes for Pyramix |
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Dark Matter ProTools 5.0 Interchange |
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Dark Matter DAR Import |
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Arkamys UpMix 5 |
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DAD Levelizer |
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Minnetonka SurCode Dolby AC3 Encoder |
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Pyramix has a range of key functional plug-ins largely developed specifically for Merging by some of the industry's leading software companies as well as our own in-house developments.
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EQ-X is a five band fully parametric EQ with independent control of Filter Type, Gain boost and cut, Frequency, and Q factor (bandwidth) for each band. EQ-X offers Extreme definition filtering at sampling frequencies up to DXD with notch, low pass, hi-pass, peak and shelving filter types available.
The state space filter design of this Extreme Definition Equalizer has been specifically optimized to deal with the highest audio resolutions while still permitting very low noise & distortion, typically offering a THD+N of better than -110dB, throughout the entire audible (and even non-audible) range. Of course, this new digital filter's topography, while designed with high sample rate in mind, also offers the extra benefits and low noise to 1FS equalization. |
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Strip and Bus Tools are a quick and efficient way of adding the Equalization and Dynamics (compression and expansion) functions commonly found on hardware consoles to channels and busses. Strip and Bus Tools are particularly economical with DSP processing power. Each processing block may be switched 'into circuit' individually. Blocks which are not ¡®in circuit' do not use DSP resources. |
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A comprehensive dynamics processing module. Functions available include one gate, one expander, two compressors, one limiter, and a de-esser. The operation of each of these effects is interrelated in this comprehensive dynamics processor, and the user interface shows the operative dynamic range where each process takes effect. |
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Basically AnguDion II is a special kind of compressor and a little more. It is designed to be used as the last step of a mastering process. As such AnguDion II supports mono, stereo and 5+1sound format and addsI adds punch, body, clarity and width to your sound. |
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Either input can be phase reversed, the input levels are adjustable and the both channels can be individually panned anywhere between hard left and hard right.
Encode Levels With the controls hard Left and Right and Unity gain applied signals are encoded in this way:
M = A + B - 3dB S = A - B - 3dB |
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This measures the peak value of the audio signal. Peak metering is very useful to check the absolute digital level of the audio signal. The Peak meter bars are blue and it has a default release time of 16 dB/second. |
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The VU (Volume Unit) meter displays an average amplitude level. The VU meter is displayed in orange/yellow color, has a default integration time of 60 ms and a release time of 10 dB/second.
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This display measures the instantaneous dynamic range of the audio signal. Basically this is the difference between the Peak and the VU display. If a pure sine tone is measured, the dynamics would be zero. The Dynamics meter is displayed in yellow and has a default release time of 12 dB/second. |
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The Meter Bridge Panel can present a meter display for every Input strip and Bus present in the current Mixer and external Machine configured in the Monitor and is usually displayed on a third TFT screen.
The Meter Bridge also indicates the currently selected mixer strip with a yellow outline, whether any strips are Muted or Soloed and optionally shows Fader Automation mode per strip.
You do not have to use the Meter Bridge but, especially when used with Ramses MSC, it offers flexible metering in one place. With complex Mixers and routing, the Monitor can help to keep things logical. |
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This plug-in combines a phase meter and a X/Y oscilloscope.
A good stereo mix should be somewhere in between 0 and +1. The oscilloscope gives you some information about the stereophony and the phasing of a stereo signal. A signal which is completely mono appears as a vertical line. If only the right channel carries a signal, it is displayed as a straight line at a 45¡Æ angle from the bottom left to the top right. If only the left channel carries a signal, it is displayed as a straight line at a 45¡Æ angle from the bottom right to the top left. If the left and right channel are out of phase, this would result in a horizontal line. A decent stereo mix would appear as a vertically shaped cloud as shown. |
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Gives a very useful indication of energy distribution in a surround sound field.
The Surround Meter incorporates automatic gain ranging which maintains a meaningful display for a wide range of material. There are no settings to adjust! |
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The Modulometer is a faithful reproduction of the classic meter fitted to Nagra portable Tape recorders.
Common operational practice to is set levels so the meter reads (average) - 8 when recording speech. This is partly due to the modulometer's characteristics as a quasi peak meter (quasi because it has the ballistics of a mechanical meter) and it also reflects the caution required in location dialogue recording where a lost take can represent many thousands of dollars. Although not by any means desirable, a low level signal is better than one with distortion from peak clipping. |
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Pyramix is based on an open-platform architecture that accepts dedicated third party VS3 plug-ins. These are developed by some of the leading companies in their respective fields. Where relevant these plugins can operate in real-time at all Pyramix Sample rates up to and including DXD (352.8Khz) on the MassCore high performance engine, offering unmatched quality and ultra-low latency.

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Every Flux:: Dynamic Processor plug-in uses some exclusive algorithms that endows them with an incredibly clear and natural sound. In addition, here are some of the key features that make our plug-in the best available for dynamic processing in the digital domain:
- An analog like metering. RMS values are more useful than dB-fs when setting a dynamic processor.
- The "Angel's Share" parameter takes account of the signal for intelligent relaxation of the compressor action.
- The "Hysteresis" parameter allows compressing and de-compressing independently of the sound level and can be mixed with the standard compression scheme.
- The Auto Release features an unique algorithm that avoids typical pumping effect.
- A delay line can be inserted in the signal path to produce a null attack time.
- The A/B compare and Morphing section enables ultra fast and precise operations.
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Solera
Solera is the flag ship of the Flux:: Dynamic Processor family. It is primarily designed for mastering and re-mastering applications. However, it can also be used as a regular dynamic processor for superior sonic quality and distortion free operation. Solera implements 4 different detectors and envelop generators in parallel and simultaneous: compressor, de-compressor, expander and de-expander. All can be independently switched on or off and implement an activity display near to their controls. For each you can set the threshold, the ratio and a knee. |
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Pure Compressor
Pure Compressor is the compressor section of the Solera.
It uses the exclusive ¡°Angel's Share¡± and ¡°Hysteresis¡± algorithms developed by FLUX::
Pure Compressor produces a wild range of compressions from ultra clean subtle compressions to classic heavy pumping ones. It's up to your artistical choices not to the technology limitations.
Pure Expander
Pure Expander is the expander section of the Solera.
The exclusive the ¡°Angel's Share¡± algorithm developed by FLUX:: allows you to remove unwanted noise or reverberation without adding a processed character to your sound. Pure Expander produces a wild range of expansion process from subtle expansions to hard noise-gate like ones. |
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Pure DCompressor
Pure DCompressor is the de-compressor section of the Solera.
It uses the exclusive the ¡°Angel's Share¡± and ¡°Hysteresis¡± algorithms developed by FLUX::
Pure DCompressor allows you to restore the original dynamic of a sound. It¡®s very useful for heavily compressed signal. Pure DCompressor adds some naturalness.
Pure DExpander
Pure DExpander is the de-expander section of the Solera.
It uses the exclusive the ¡°Angel's Share¡± algorithm developed by FLUX::
Pure DExpander enhances the low levels of the sound. The specialization information is magnified. Pure DExpander also makes your sound more compact. The ¡°Angel's Share¡± |
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PureNotes Denoiser
The PureNotes technology is based on work done in signal separation by the inventors over the past 12 years in many fields. This work resulted in a totally different approach to noise removal compared with classical approaches.
The PureNotes algorithms analyze the music in short frames (from tens to a few thousand samples at a time) and for each frame identifies the noise and music components. The noise components are then removed, using an intelligent algorithm which further examines the frames to ensure that music with characteristics similar to noise is not removed. All processing is linear phase, preserving the phase characteristics of the original signal. |
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MPEX3 Time/Pitch Scaler
The MPEX3 algorithm for Pyramix has been developed with the German based company Prosoniq, well known for their high quality digital audio algorithms.
MPEX stands for Minimum Perceived Loss Time Compression/EXpansion. Incorporating this technology into Pyramix Virtual Studio enables users to adjust timing and pitch of existing material with outstanding results and ease of use. |
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Upmix 5
Upmix5 by Arkamys, the new standard in 5.1 creation.
With UpMix5 by Arkamys, upmix any stereo source to a 5.1 multichannel output. Now available as a plug-in for Merging Technologies' Pyramix Virtual Studio V5. Whether it is for postproduction and broadcast, UpMix5 by Arkamys is the perfect solution for creating 5.1 material. Especially designed for audio professionals who need the best tools. |
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Cedar Audio Restoration Suite for Pyramix
A full range of restoration processes for Merging Technologies' "Pyramix" systems. Remove clicks, crackle, thumps, and hiss using the best restoration tools within the Pyramix environment, and ensure that your audio is free of all unwanted sounds and noises using the latest revision of CEDAR Retouch¢â.
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Aphro Reverb
Aphro-V1.5 is a real-time Digital Effects Processor with outstanding quality. It is specially created to simulate sonorous atmosphere and room effects, in a realistic way.
The handling philosophy is made simple and practical thanks to a wide range of presets, which allow the user to select a preset matching the best desired effect, and then to use the different interfaces in order to further adjust it, according to his preferences. Grouping parameters by theme, gave us the idea of creating a modular and ergonomic user interface. The Main interface enables you specially to reach Multi Dialog Box, in order to gain the expected result. For a detailed information you may download our more detailed explanation below. (DSD compatibility: FULL) |
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Frequencies Analyzer
Band pass, filter bank Spectrum Analyzer. This tool work in real time and shows the levels of 15 to 512 frequency bands and phase correlation per band on two selected channels. Like all VB-Audio measurement tools, everything is configurable: color, display, number of analyzed bands, range of analysis etc... (DSD compatibility: FULL) |
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DeNoiser
Pyramix's DeNoiser and DeScratcher options have been specially developed for Merging by Algorithmix to make best use of the processing power available in the system resulting in a very powerful, high quality and real-time restoration package.
The DeNoiser Plug-In is a single-ended noise reduction system. This means it will operate to remove broadband noise artifacts directly from an existing signal and does not need any special encoding procedure before recording. |
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DeScratcher
The De-Scratcher PlugIn effectively removes clicks and crackles from old vinyl and shellac (78rpm) records, or audio recordings tainted by switching noise, digital cross-talk, or thyristor buzz. Unlike other systems, Pyramix's De-Scratcher is real-time and works virtually without artifacts, providing the correct setting for all parameters. |
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DAD Levelizer
Levelizer can adjust a mono or stereo file to have a given audible level (LEQ) based on a psycho acoustical measurement. The main applications for the Levelizer are to:
- Change the audible level in commercials prior to broadcast, so that the level conforms to the stations internal standards
- Render dialogue in post production, so that the audible level is uniform across the whole project.
Calibration
Levelizer is calibrated so that a -20dBfs sine wave at 1KHz has a LEQ value of 88. Weighting is taken into consideration during calibration, which means that the signal will have a LEQ value of 88 no matter what weighting function is used. |
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Pyramix V6 MassCore and Native fully support VST plug-ins on inputs, busses and outputs. All well-behaved VST plug-in can be used with Pyramix. Multi-channel VST plug-ins are supported with straight (static) routing on MassCore Systems only.
The VST Scanner enables you to load VST plug-ins in Pyramix. If you have Cubase or any standard VST program you will see your VST plugs appear in the left window of the VST scanner. Simply select the ones you want to use in Pyramix.
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- Transparent easy connection to local or remote folders & drives.
- Seamless synchronisation of any number of VCube & Pyramix for transport, zooming and editing over standard Ethernet connection, using Virtual Transport.
- Easy import of projects and media from networked 3rd party Video Editor or Server.
- Project, media or media library streaming, directly and simultaneously from any number of remote storage devices.
- Transparent integration with existing 3rd party Video and/or Audio workstations, Servers and networks.
- Based on fast, easy to maintain GB Ethernet solutions.
Whereas competing HD Video Player/Recorder and DAW don't even cope with networked storage and must be presented with ¡°local drives¡± only in order to access distributed storage over the grid, VCube and Pyramix are based on a network friendly architecture since their inception.
In VCube and Pyramix, users may mount folders with equal ease whether these reside physically on a ¡°local drive¡± or anywhere on a central or decentralized storage unit. Further to that, there is no limitation in mixing video & audio sources from any number of different locations and streaming these in real-time (without spending unnecessary time in prior copying to local storage). This, of course gives a major advantage in environmental collaborative production and subsequent post production environments, where instant access to shared video & audio material is crucial in time (and cost) sensitive situations. In time critical missions, we therefore expect VCube & Pyramix with their advanced architecture designed with networking in mind, to empower its users to fully exploit all the advantages of on-line shared workflow.

Peer-to-peer is a small network with no server requirement that can accommodate between two and ten users in which all the computer/Pyramix systems are connected to each other. This is most simplest of networking solutions allowing each user to directly access or transfer data from and to anywhere on the network.


Networking media devices such as DAW systems and HD Video players can be as simple or as complex as you make it. However, networking Pyramix systems and if required VCube SD or HD Video system is mostly straightforward as Pyramix and VCube are both based on a network friendly architecture since their inception.

Using our dedicated Luxor audio and video networked storage servers there is no limitation in mixing video & audio sources from any number of different locations and streaming these in real-time. This, of course gives a major advantage in environmental collaborative production and subsequent post production environments, where instant access to shared video & audio material is crucial in workflow efficiency and cost sensitive situations.
In time critical missions, we therefore expect VCube & Pyramix with their advanced architecture designed with networking.
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DSD, DXD & SACD - high resolution audio
For those who want to work in the DSD domain at 2.82MHz sampling rate for SACD production, Pyramix has a unique answer.
In DSD/DXD for SACD production Pyramix has a unique solution. It one of the only systems in the world to offer multi-track record/editing and mixing as well as mastering while maintaining all the real-time audio processing including of FX such as EQ, Dynamics, Reverb and Surround Sound in a DSD compatible quality level up to the final SACD master. Quite simply, to have only a mastering capability for DSD is not enough. Unless you can record, edit and process the signals in a true multi-track configuration, mastering makes little sense.
Pyramix is the first system with enough processing power and resolution to handle in real time a complete digital mixing console capable of operating in 32 bit floating point at 352.8 kHz, which is the minimum requirement to preserve all the intrinsic original quality of 1 bit 2.8MHz DSD signals.
With real-time EQ, Dynamics, Reverb etc, and with full SACD scarlet book specification for mastering, we can truly state that ¡°Pyramix is the only commercially available system on the market that is capable of a complete multi-track source to master project for Super Audio CD production."
DXD (Digital eXtreme Definition)
A new format, DXD (Digital eXtreme De?nition for high quality and low noise recording and editing for SACD), has recently been acknowledged by Philips and Sony. DXD was initially developed for Merging's Pyramix DSD workstation and recognised as one of the best formats for DSD source recording.
Converters
Pyramix is fully interoperable with the DSD A/D and D/A solutions from the following world-renowned leaders in DSD conversion:
for more information on Merging Sphynx2 converters (DXD capable) please visit the Sphynx2 section
for more information on DAD AX24 converters (DXD capable) please visit http://www.digitalaudio.dk
for more information on dCS DSD converters please visit http://www.dcsltd.co.uk
for more information on EMM Labs DSD converters please visit http://www.emmlabs.com
for more information on Genex converters please visit http://www.genexaudio.com/
for more information on Prism converters please visit http://www.prismsound.com

Integrated Controllers & Consoles for PYRAMIX
Pyramix can use all OASIS based controllers as the Isis Remote Control and Ramses MSC or any other standard MIDI controllers, MIDI control surfaces or Digital consoles supporting generic MIDI or HUI protocols. These include AMS-Neve, Euphonix, Harrison, Smart AV, Yamaha, Sony, Radikal, Digico/Soundtracs, Soundcraft, JL Cooper MCS 3400/3800, CS 10, and more.
Merging Technologies Controllers
Isis
Isis offers a fully user-definable tactile remote control surface for Pyramix editing, recording and mixing functions. Connected to Pyramix and/or VCube via Ethernet Isis uses Merging's OASIS control protocol to give a very high resolution and high-speed communication to all functions.
Ramses
Ramses MSC is a new breed of console control system that offers a very powerful and fully integrated multi-track audio record, editing, processing and mixing environment. It has the option of synchronized SD-HD video referencing and is compatible with all Standard and High-Definition Audio and Video formats and frame rates. The system is scalable from 16 to 256 simultaneous input and output channels (512 I/O) with a massive 256 user configurable buss structure.
Please visit the Isis and Ramses product pages for more details
Third Party Controllers
Pyramix can not only be controlled via our own Isis and Ramses control surfaces, but also provides support for a number of 3rd parties controller manufacturers.
Euphonix
Integrated DAW Controller - High Speed Ethernet Control of Pyramix via the OASIS Control Protocol
The System 5-MC is a DAW Controller with a difference - a big difference. Based upon the Euphonix System 5 control surface design the System 5-MC tightly integrates via Ethernet with Pyramix via the OASIS protocol. The MC controller is at the heart of the System 5-MC with 56 SmartSwitches, twin joysticks and 8 soft knobs for plug-in control together with a full professional software based monitor matrix. The control surface can be fitted with 8-48 channel strips each with long throw motorized fader, 8 knobs and a high resolution TFT screen for displaying metering, EQ and pan curves and channel designations. The System 5-MC is a very powerful and flexible recording, editing and mixing system that is priced in line with other large format controllers.
SmartAV
The Smart Console, from Smart AV, comes in three sizes, is highly modular and features up to 24 faders and control of up to 288 channels.
Smart Consoles utilize ARC Technology, a radically different interface concept based on a detailed study of mixing ergonomics and is designed to make controlling large numbers of channels fast, flexible and intuitive.
The revolutionary ARC is not just a meter bridge, but features touch sensitive strips, allowing users to select channels to the surface, or apply functions to channels without having to resort to bank switching or a complex menu system.
Control of Pyramix is done through the Oasis Protocol and is a tight and reliable implementation offering full channel strip control. The optional Post Panel features 95 user definable buttons and a jog wheel allowing mouse-less track selection and editing operations from the mix position.
AMS-Neve
The Star Command, available with the latest generation of the acclaimed Encore software, Encore Plus, is available for the entire range of AMS Neve consoles including 88RS, DFC Gemini, Aquarius, MMC and Libra Post. Start Command implements the Oasis standard which gives tight and comprehensive control over Pyramix workstations. Multiple DAWs can be controlled from a single desk.
Harrison GLW
Harrison GLW ? Ikis Direct Protocol supporting Oasis
IKISdirect¢â allows Harrison users to map and control the channels of various DAWs directly to the console surface as profile/layers in addition to controlling channels from the console engine. For example: Harrison's IKIS Control Platform will interface directly with Merging's own ¡®OASIS' (Open Audio System Integration Solution) protocol, allowing tracks in Pyramix to be brought up onto the Harrison console surface for fader, switch, and knob control with real-time metering and display of parameters. The integration will also include remote control of record and monitoring features. Harrison's unique Profile feature allows on-the-fly configuration intermixing DAW control strips among regular console channels. Consoles fitted with Harrison's new PreView¢â Waveform displays will present in-line waveforms of DAW
Yamaha
Pyramix offers support to Yamaha DM2000, DM1000, 02R96 & 01V96 Digital Mixing Consoles.
Faders and On, Solo, Select and Mute buttons can address Pyramix parameters on up to 5 layers and 96 channels. Rotary Encoders add assignments to 7 global functions, with 8 specific indexes. Any given strip can be cloned to all following strips. While the easy to use Auto-Mapping function directly addresses up to 13 parameters per strip, along with all transport, track arming, and jog/shuttle functions.
Yamaha Digital consoles and Pyramix can also exchange digital audio via MADI, AES-EBU, TDIF and/or ADAT add-on cards, on up to 96 channels.
Sony
DMX-R100
Pyramix, with its Midi Remote Control (PSO-RCTR) option installed, tightly integrates with Sony's DMX-R100 Digital Mixing Console. Channel Faders, Master Faders, AUX Master Faders, Channel Cuts, Aux Return 1 - 6 Cuts and the channel strip Pan Rotary Encoders can address Pyramix parameters on up to 3 layers and 48 channels. Transport, Locate, Track Arming and jog/shuttle functions are also supported. The DMX-R100 will also nicely exchange multi channel audio data with Pyramix when the optional MTBK-R109 MADI interface is installed.
MTBK-R109

MTBK-R109 is a dedicated interface for the Sony DMX-R100 that gives the console a unique multi-channel MADI interface offering 48 channels of 24bit/48kHz or 24 channels of 24bit/96kHz simultaneous I/O directly between Pyramix Virtual Studio or any other MADI compatible unit, with both coaxial or optical connections.
Two such MADI interfaces may also be used to link two DMX-R100 together, in a master/slave configuration thereby enhancing the mixing capability to a total of 96 channels.
The MTBK-R109 MADI card and Merging's own Mykerinos 56/64ch MADIC (coaxial) or MADIO (optical) daughter cards with multi-card capability offer a very compact and cost effective high-channel-count solution.
Radikal Technology SAC-2K MIDI
The SAC-2K has 9x touch-sensitive motor-faders, 12 x rotary encoders with 31 step LED displays, 3x 2x40 symbol displays, 1x locator-Display, 9x track select buttons, 8x mute/solo switches, 10x buttons for selection of mixer-parameters (pan, send/insert selector switch, send/insert 1-4, 4 EQ select buttons), 6 buttons for track-selection (audio, MIDI, input, instrument, bus, group), 4 buttons for track bank selection (1-8,9-16,17-24,25-32), 12x software navigation buttons, which can also be used for numeric input, 5x channel-strip buttons, 5 transport-control buttons (play, record, stop, rewind and forward), 1x jog wheel, 4x location markers, 1x scrub-button, 1x system button, 1x shift button.
JL-Cooper's MCS-3800 Controller
The MCS-3800¢â is an eight-fader console with a full complement of necessary controls. It features touch?sensitive motorized faders, 60 function keys, full size numeric keypad, professional transport controls, LCD and LED displays, MIDI I/O and 2 expansion slots for other optional interfaces. It serves as a hub for an expanded system with a wide variety of optional accessories for custom requirements.
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